function drawimage(imgd,iwidth,iheight){ var image=new image(); image.src=imgd.src; if(image.width>0 && image.height>0){ if(image.width/image.height>= iwidth/iheight){ if(image.width>iwidth){ imgd.width=iwidth; imgd.height=(image.height*iwidth)/image.width; }else{ imgd.width=image.width; imgd.height=image.height; } }else{ if(image.height>iheight){ imgd.height=iheight; imgd.width=(image.width*iheight)/image.height; }else{ imgd.width=image.width; imgd.height=image.height; } } } }